PDA

View Full Version : Extra 2 Tab



h3adsh0ts
09-27-2011, 17:29
Extra 2 Tab

h3adsh0ts
09-27-2011, 17:44
Specific Monster Priority
Used to either add or remove a specific monster to your bots prefer or avoid settings

How to change a monster names settings:

Type the name of the monster in the bar and hit search
Select the monster in the listbox below
Click the button that represents what you would like the bot to view that mob as.

- To have the bot instantly attack your preferred monsters, tick the box at the bottom that says the following: "Instant
attack preferred monsters even if already in fight"

h3adsh0ts
09-27-2011, 17:57
mConditionals

The mConditionals system adds an extremely personalized layer of customization
-It takes certain options ( limited as of now but I am sure in the future this list will become quite larger ) and
apply them when a certain condition is met.

How to use:

First select the condition from the "when" dropdown menu that if met you want the bot to perform some other action.


Secondly beside the "when" menu you need to select your variables ie. how many players in range, char name, mobs type
(and how many), etc.



Finally need to set what the bot will do when these conditions are met


This is done by chosing an option from the "then" dropdown menu"
- note if you want the bot to start a script you need to set it by using the script selection button on the far right
of that line



Now select "Create as new condition" and tick the "Use mConditionals" checkbox
- your bot should now follow the instructions created in these rules



To Append(modify) a currently set condition just simply select it in the listbox and go back and change the settings you
would like in the "when" "then" options. Hit "Append condition to selected one" and your done


To delete a conditional right click on it in the listbox and select delete. (also have the option to view information about the conditional)


**What does each condition mean?**

- When:

"Monsters in range count >=" when a certain xx number of mobs is greater than the number you set == condition met
"Monsters of a certain type count >=" when a certain xx number of xx type of mob is greater than number set == condition met
"Party member dead count >=" when xx number of party members are dead == condition met
"Party member in range <=" when number of party members in range is below xx == condition met
"Player with certain name not in range" when xx player not in range == condition met
"Certain Buff Active" when a certain buff is active == condition met
"No transport alive" when your transport is dead or not spawned at all == condition met (usefull for jobquests)
"Total equipped items broken >=" When your total amount of equipped items durability is 0 == condition met

- Then:

"Execute script" if your set condition is met start this script(path to script must be given)
"Pause lurescript" if your set condition is met it will pause the lurescript until condition == false
"Return scroll" if your set condition is met >> char use scroll return to town
"Use return scroll or back town if dead" if your set condition is met >> char will (if dead go to town) or (if alive) use scroll
"use skill" if your set condition is met >> use skill until condition == false
"Cancel certain buff" if set condition is met >> cancel the specified skill until condition == false (the skill may be typed in not just picked from the list)



When right-click a condition in the list it gives 3 options

Show complete information: This will show the condition in full from start to finish even if it reaches further than the listbox boundaries
Delete one condition: Only deletes the individual parts of the selected condition from left to right.
Quick Delete: Deletes the entire condition line



These mCondition possibilities are going to increase steadily this list will be updated as often as possible.

- note you can chain together conditions as you may wish. Experiment with different combinations as needed.
examples of this is linked below



When (Player with certain name not in range "") and When (Player with certain name not in range "")
then use return scroll or back town if dead



When (Party member dead count >= xx) and When (Player with certain name not in range "xxx")
then use skill xxx



When (Party member in range count <= xxx) and When (Party member in range count <= xxx)
then use return scroll or back town if dead